Wednesday 26 November 2008

Today has been one of the longest days, begining to put together concept levels and images, I have made a basic level with the main charater movement, the level is a basic birds eye view of a carpark surrounded by buildings in which our hero may move around, nothing to complex but gives a basic over view of how the player moves around and what the mnain game will look like. I've also began writing up my second proposal for my game however am a little unsure on all the details and so researching into it a little more. I found it difficult desinging the wall of my game as the buildings were fairly big so they did not match the regular scale I was used to, meaning i had to tweak the entire code, however once I had done so it did work fairly well an dlook rather good. I do need to refine the prototype and create some concept drawings of the charaters and zombies. Im still fairly unsure of what my second idea will be but I had a few solid ideas.

Wednesday 12 November 2008

Beginning my Proposals

Today I finally began doing my proposals, for my three titles, I also took the time to research into other mobile games and flash games to see what I should aim for when it comes to graphics and controls. It 'seems' simple, however actually making such a game is far from simple it seems, getting a little worried about getting into it as I'm not hugely up on programming and Im by far the next Da Vinc